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Post by Andy K on Jan 26, 2021 14:02:55 GMT -5
Firstly a big thank you!! I had v1.14 and upgraded to V2, the program is a very clever piece of software and has helped me massively with the workload on PMDG 737NGX especially on VATSIM.
I have noticed on the t/o checklist during the setting of external lights the strobe lights are not changed to strobe and steady,
The wing lights, are turned off at 10k, and the runway turnoff lights are not switched off during any flow.
I am running it on FSXE:SE and as administrator - I will get P3D soon.......
I have the updated FSPUIC 4.976, I have also ensured the SDK broadcast is in the options as per the previous version and as the install instructions, is there anything I am missing or is it part of the design?
Many thanks for all your hard work you have put in.
Andy K
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Post by Matthew King on Jan 30, 2021 12:28:49 GMT -5
What aircraft, Andy? Is it the 787 with FSX? That particular combination seems to be causing some issues. Can you let me know? I'd love to get this fixed; although, our FSX user base is pretty limited, Regardless, I would truly appreciate your help! Thank you, sir!
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Post by Andy K on Jan 30, 2021 14:09:59 GMT -5
What aircraft, Andy? Is it the 787 with FSX? That particular combination seems to be causing some issues. Can you let me know? I'd love to get this fixed; although, our FSX user base is pretty limited, Regardless, I would truly appreciate your help! Thank you, sir! Thanks Matthew, it is the 737 NGX, I will be moving to P3D when I save up some pennies Cheer Andy
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Post by Matthew King on Feb 6, 2021 22:30:47 GMT -5
Andy, I'll take a look at the 737 version. I'll get it sorted out; I re-wrote 737 from scratch so there might be some bugs in there. I know the the lights are different from the NGX and NGXu; I bet there's an error with the former.
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Post by Andy K on Feb 7, 2021 13:49:27 GMT -5
Andy, I'll take a look at the 737 version. I'll get it sorted out; I re-wrote 737 from scratch so there might be some bugs in there. I know the the lights are different from the NGX and NGXu; I bet there's an error with the former. Thank you Matthew for the update and for your time and effort. You are a legend.
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